About Me

Hello, I'm Waqas Ahmed, a passionate game developer and animator from Pakistan. I embarked on my game development journey in 2007 as a hobbyist, exploring various aspects like animation, character design, and programming. Over the years, I've honed my skills and transitioned into professional game development, specializing in mobile games.

Skills

  • Adobe After Effects           80%
  • Adobe Animate                 90%
  • Blender                       75%
  • C#                            80%
  • Unity                         75%
  • Adobe Illustrator             75%
  • Adobe Photoshop               80%
  • Adobe Premiere                70%
  • Inkscape                      90%

As a versatile software developer with a strong foundation in game development, I have transitioned from a hobbyist to a seasoned professional. Throughout my academic journey, I honed my skills and worked as a software and game developer. Post-graduation, I pursued a full-time role as an animator in a dynamic environment managing streaming applications.

My passion lies in game development, and I actively channel this enthusiasm into creating prototypes during my free time. My expertise encompasses a wide range of skills, including programming, design, modeling, rigging, and animation. Proficient in utilizing Unity as a game engine and Blender for modeling and animation, I exhibit adaptability and ease in transitioning to various tools and engines.

With a strong foundation in both software and game development, coupled with a comprehensive skill set, I am well-equipped to contribute to innovative projects and excel in dynamic professional environments.

Aside from my professional life, I play games as a hobby and keep up with what's latest in gaming world. While not quite good yet, digital art is another one of my hobbies which I pursue when at leisure.

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