Monster Character

A slime like monster character I modeled and animated to test animated shaders. I was never intended to be used in any project or app.

Monster Character

Model

This model was created, rigged and animated in Blender. It has several animations made in a single animation file, which can be cut as Idle, Movement, Attack, Hit and Death when imported into Unity. Facial animation uses shape keys while the rest of the animation is skeletal. Slime flowing effect is achived by translation motion of height, normal and roughness map in shader.

Software Used

  • Blender
日本語